Sunday, April 21, 2013

Cargo Bay Series 4- Expansion 3



Happy Sunday, brothers and sisters.

This is a mixed set. It contains three new object families, a transporter pad in two sizes, and two transporter consoles. Cargo Module 20 is a classic big barrel from TNG. This is the barrel Lore can be seen tossing at Data in the classic episode "Datalore" (1x13). Module 21 is another classic TNG container: the yellow cargo drum Geodri and Beverly can be seen pushing around is "Disaster" (5x5). Module 22 is a classic TNG-style chemical cannister.

As always, each object family takes advantage of the repository technique. This means that the same set of recolors can be used on any object in the set. To make a recolor, just extract a new recolor from the master objects and voila! You´ve recolored the whole set. My main complaint about the repository technique is that if something happens to the master object, all the other object in the set become useless. I get frustrated by creators who don't explain this clearly in their posts. You have to re-download the entire set again. Not in this case. All the objects are clearly labeled MASTER or SLAVE, both in the .package's title and in the CTTS (in-game catalog description) so that you don't accidentally delete the wrong object.

Note: all files have been Compressorized.

Cargo Module 20

A big TNG-style barrel. It comes in one size and varoius heights, freestanding and shelved.

Note: The contents texture (the one inside the open barrels) is slaved to Cargo Module 2. You need at the least the master object from the set to make it appear correctly. Find it here: Cargo Bay Series 4

This is a big barrel. The ribs clip ecver-so-slightly when the barrel is placed adjacent to a wall. It doesn´t fit a standard barrel rack. I had to create two new sizes, BarrelI and BarrelII. They require a special barrel rack (See below).

Details:
Price: Standard §400, tall §800
Polys: Open 1760, Closed 1568 (medium poly)
Recolorable subsets: base (matte) and contents (matte, invisible)
16 objects, 7 recolors


Cargo Module 21

A big TNG-style barrel. It comes in one size and varoius heights, freestanding and shelved.

Note: The contents texture (the one inside the open barrels) is slaved to Cargo Module 2. You need at the least the master object from the set to make it appear correctly. Find it here: Cargo Bay Series 4

This one is also too big for a standard barrel rack. It comes in BarrelI and BarrelII.

Details:
Price: §700
Polys: Open 1360, closed 1136 (medium poly)
Recolorable subsets: base (matte) and contents (matte, invisible)
7 objects, 9 recolors


Cargo Module 20

A small TNG-style chemical container. It comes in two sizes and varoius heights, freestanding and shelved.

Just a small chemical container, like the ones appering throughout TNG. You can use move_objects on and boolprop snapObjectsToGrid false to fit several containers together in the same tile.

Details:
Price: Standard §200, tall §300
Polys: 1340 (medium poly).
Recolorable subsets: base (matte)
16 objects, 9 recolors


Large Stand-alone Barrel Rack

A special rack for holding big barrels. As seen in TNG cargo bays.

Details:
Price: §500
Polys: 274 (low poly).
Recolorable subsets: base (matte)
9 recolors


Round Cargo Transporter

Another TNG-style transporter pad as seen in several TNG cargo bays. Comes in standard (2x2) and 3x3 sizes. The transporter base is set at height Shelved1, so anything you can put on a bottom shelf, you can put on the transporter pad.

Details:
Price: Standard §1000, 3x3 §2000
Polys: 494 (low poly).
Recolorable subsets: base (matte)
9 recolors


Cargo Transporter Consoles

Two TNG-style cargo transporter consoles. Both are centered on three tiles and based on my Consoles Series 5. There are two skilling options: Transport Cargo (mechanical) and Scan Cargo (logic). Console 2 is slaved to Console 1, so the same recolor can be applied to both

Details:
Price: Console 1 §1500, Console 2 §1200
Polys: Console 1 805, Console 2 477 (low poly).
Recolorable subsets: base (matte)
9 recolors


Here are a couple of pics of Console 1 in action:

Here are the downloads. The collection files have been updated to include the new objects.

Cargo Bay Series 4- Expansion 3- Download from Box

Cargo Bay Series 4-Expansion 3- Download from MediaFire

Collection Files- Download from Box

Collection Files- Download from MediaFire

Please note: I strongly recommend the collection files. They organize the objects into freestanding, shelved, and shelving units, and make it easier to find the correct objects.

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